I started messing around with WebGL and Three.js over the holiday weekend, and this is what I came up with. Nodes randomly float through 3D space, and edges are drawn between nodes within a certain distance of each other. You can use your mouse to pan around/through the scene.
I need to refactor a bunch of stuff to improve the performance, but I will publish a demo after that.
3 months ago
Awesome I have been working on a project with a similar execution, looks great!
Really want to see live version and play with it :]
3 days ago
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