In our Viber concept we offer to remove icon labels over time as users learn the interface.
More details here:
Follow us on:
Twitter | Facebook | Behance
4 months ago
@Ramotion - As I commented before, the Viber chat system is an absolutely amazing concept. On the other hand, although the gif above looks cool, without context I don't really get it. But as always, looks amazing.
@Ty I believe this is all about progressive reduction. Rewarding the user for perpetual use.
Excellent idea.. however, I think that navigation in your concept is intuitive enough to just do away with the labels from the beginning.
It only takes one tap to learn what each tab does and their icons are similar to what people are used to so I dont imagine any confusion.
It's a nice touch but the user may notice the labels have disappeared and feel there is some sort of error rather than a feature.
I hope Viber pick up on this cos their current app is so dated!
Progressive Reduction is the ish. Like the idea. I assume the weeks wouldn't be absolute after the first time someone has launched the app, but relative to the use of the app? If it'd be absolute weeks someone could launch the app once after download, then not open it for months.
@Yummygum totally agree with you.
I love the animation, but when it comes to UI, waiting even half a second for an animation to play every time a user opens an app/section becomes tedious and frustrating after the first experience. Best to speed up the animation and only play it on the user's first load. After that, keep objects static.
@Ryan Ford I think the animation is mostly for the purpose of this gif, not something that will happen every time the app is used. Even if there is an animation on the change over to each simplified version, it would only occur twice.
Love the idea, but is it worth the effort? Actually implementing this in a product would be both complex from a design standpoint, but also for the programmer, and really, the business as a whole. How would your customer support team feel supporting a UI that they were never sure how it actually looked to the user? What if someone doesn't use your app and them comes back months later? It's a great idea, but the benefit of having a "cleaner UI" compared to the amount of work it would take to actually make this work is a hard argument to make.
This is called progressive reduction, and this is great!
I like it. Progressive reduction is great. Bonus points awarded for a setting that users can change to either get to the pro mode instantly (if they just reinstalled an app) or to keep the beginner mode forever (if they’re not as tech savvy).
@Ramotion good one
@Marc Edwards ✎ Bjango Yes, I think one day it will become as the industry standard. Progressive reduction can be applied to the entire interface not just buttons. And the interface may evolve into something super clean. Actually I'm very excited about this idea :)
I think a solution to this-- for those concerned with the implementation --is to store use by the hour per user record, versus after four weeks upon installing the app, say, the furthest reduction to the UI is applied.
This is relatively simple as the client can measure the user's use upon initialization and apply a CSS class to the body element where a designer and/or developer could then apply different visual treatment to UI components using said class(es).
I don't think "progressive reduction", strictly from a visual perspective, is all that expensive -- especially when it grants the designer affordances in his or her UI assuming the user is passed the first step in the reduction chain that they couldn't otherwise make.
I love the idea of this, but I do wonder how well it works in practice. It seems hard to map time spent using an app to familiarity with its icons—surely that varies from person to person? And if you need to have settings like @Marc Edwards ✎ Bjango suggested—will the non tech savvy person ever find those settings, or will they just get confused and need help when the labels disappear?
It'd be cool if you could tap and hold on the tab bar to reveal the text or something. I don't know if that would be discoverable enough for the people that would need it though.
@Mike Piontek And I feel that going the other way can be good, too: Progressively added complexity. An app that becomes more pro with use, could be nice. I think the points you’ve raised are really valid though. It’d be really hard to tune these things so they work, and you can’t expect people to find settings.
Maybe the tried-and-tested method of having sensible defaults and some options for those who want them is a better approach. Still, it’s great to explore these things.
Here is another interface experiment. We have just two buttons to do four actions: NEXT(skip) element, ADD element, ACCEPT or CANCEL the result.
We are using similar concept in one of our current web project and this shot displays a part of the idea.
What do you think guys?
Enjoy and have a great weekend!
Behance | Twitter
3 months ago
keyboard shortcuts: ← previous shot → next shot L or F like
Show and tell for designers
What are you working on? Dribbble is a community of designers sharing screenshots of their work, process, and projects.
Copyright © 2009–2014 Dribbble LLC. All screenshots © their respective owners. Shipped from Salem, Mass. USA.