(hit the 2x)
This is my first 100% Blender piece (rendered in Cycles). Check out the attachments to see the details. It's a Dietz cold-blast lantern, a variant of the "No 2" model.
4 months ago
Good job @Moran ! I always love those white 'calay models' - sometimes they look even better than the final renders.
Awesome! I did something similar a while ago http://dribbble.com/shots/626307-Red-Lantern
I would love to see some scratches on the metal surface.
PS. How many samples??
@Zaib Ali @Alex Pronsky @weiguisong thanks!
@simc it's said that if the clay render looks better than the textured render, then you've textured it wrong. That may very well be the case, I really focus on modeling first. If you look at 3D gallery sites it's common to see two artists collaborate -- one creates the model, and the other textures, lights, and renders it. My only excuse is that I'm new to Cycles, maybe in a few months I'll attempt to re-texture it.
@Oliver Vogel I know (I searched for "lantern" on Dribbble before I posted this), I considered making this a rebound of your shot but thought that since it's an old shot I'm probably not supposed to do that (often times when I do a rebound I get comments saying "you don't understand what a rebound is", I'm not sure what the rules are...)
@Piotr_Kojtek I went for a brand-new look, which of course detracts from realism, but does bring out the details on the geometry. It was rendered at 2000 samples, and took 1 hour and 10 minutes (1600x1200, using a quad-core i7, my GPU is a bit old so it's slower).
@Moran - no no no :)) I don't say your clay looks better than the render itself - just the clay models are something I really enjoy to see.
In this case - I think both look awesome! Keep up the good work mate ;)
Nice work Moran!
Good job, l like it!!! @Moran
What HDR did you use, if any?
@Lincoln Patrick Furrow None. There are four emissive surfaces and a partially-reflective ground plane. I'm trying to wean myself off using HDR where's not necessary -- they're convenient but you're giving up too much control.
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