This is looking lovely. Now I'm only guessing but are you supposed to notice the track that is broken and fix it somehow before the train comes along? If I'm correct I'd say that it could be really easy not to notice that the track is broken, because there are lines showing where the track should be which could be mistaken for the track.
Does that make sense?
Anywho, if I'm wrong about the game disregard that comment.
I really like this, I'm a very big fan of "Pipemania" style games, the inly thing I notice is that even if the tracks are broken, the light/shadow in some of the curves do not match the rest, is it done on purpose?
For example in the lowest right one I think would be better by nudging the shadow 1px down and 1px right...
3 Responses
This is looking lovely. Now I'm only guessing but are you supposed to notice the track that is broken and fix it somehow before the train comes along? If I'm correct I'd say that it could be really easy not to notice that the track is broken, because there are lines showing where the track should be which could be mistaken for the track.
Does that make sense?
Anywho, if I'm wrong about the game disregard that comment.
over 1 year ago
Hey, Mike,
Yep, you're right, the tracks are broken, haha. It's a tile-genre kind of game so it's inactive track with no trains coming in.
Each track is a tile and you lay down a track on an empty tile to make a loop. It's that sort of game, :).
So I made each track to go over the edge a bit.
over 1 year ago
Pro
Edokoa
I really like this, I'm a very big fan of "Pipemania" style games, the inly thing I notice is that even if the tracks are broken, the light/shadow in some of the curves do not match the rest, is it done on purpose?
For example in the lowest right one I think would be better by nudging the shadow 1px down and 1px right...
Otherwise, amazing! Looking forward to it!
about 1 year ago