Si-tn

Out(erspace)casts

Shot_1297355782

12 Responses

  1. Pro Si-tn Shaun Inman

    Some enemy sprites that didn't make the cut—not because I think they're low quality, their presence and behaviors just didn't fit with the gameplay mechanics that evolved over the course of development.

    over 1 year ago

  2. Pro Schermafbeelding 2012-02-21 om 13 Kubilay Sapayer

    awesome

    over 1 year ago

  3. Profile_pic Simon Gustavsson

    Oh this is slick! Really awesome.

    over 1 year ago

  4. Pro 1f8f6ded95a14175acba6c272c967787_7 Philip Renich

    Does this shot mean you're tinkering with Mimeo again?

    likes

    over 1 year ago

  5. Pro Si-tn Shaun Inman

    No, the scope of the Mimeoverse was too ambitious. This is me gaining experience with a few smaller, more focused projects. Creative grinding if you will :)

    See also.

    over 1 year ago

  6. Pro 1f8f6ded95a14175acba6c272c967787_7 Philip Renich

    Poop. I'm going to sell my iPhone then, no reason to own one now. ;-)

    That's too bad, but understandable. I actually had just re-read your last post on the topic and recalled just all the challenges that were cropping up.

    Looking forward to where you go next!

    over 1 year ago

  7. Derek-avatar Neven Mrgan

    Fabulous work. Tons of character with so few frames and colors - something for me to strive toward.

    over 1 year ago

  8. Pro Si-tn Shaun Inman

    Thanks Neven. Sounds like some of the lessons from The Animator's Survival Kit actually stuck :)

    over 1 year ago

  9. Dribbble Marty Alchin

    Yeah, I was gonna mention the lessons you've been reading seem to be really taking effect. The economy of movement on that guy on the left is remarkable! Looks like something straight out of Mega Man.

    over 1 year ago

  10. Pro Svatar Nemanja Jovanovic

    these are very sweet!

    over 1 year ago

  11. Pro Miro_guitarist Miro Keller

    Aaaaaaah nostalgia!

    over 1 year ago

  12. Pro Tiger-2 Dylan W.

    Love it, they animate in sync with this song im playing now *stomp* *stomp* *stomp* *stomp* ^_^

    over 1 year ago

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