Ancient Ruins: Model Detail
Relighting some pieces I made following the Polygon Runway modeling course. Same light setup as the previous two. I'm appreciating this scene all over again. What do you think?
ancient
blender
cave
clay render
illustration
isometric
lighting
lowpoly
magic
modeling
palm trees
polygon runway
ruins
stairs
temple
vines
water
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Posted on
Mar 7, 2020
More by G Scott Olson View profile
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