10 months ago
great work! what did you use to make this?
Tis is a base mesh modelled with Softimage, this base mesh is re-modelled in detail with ZBrush and sent back to Softimage for the shaders, lights and virtual camera. Finally its rendered with mentalray, its native renderer. Some minor tweaks are done in Photoshop, like color balancing and vignete effect.
You modeled it? I could swear it was RealFlow! Nice job!
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