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Designer/Front End Developer
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pixel
Shaun Inman
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tags
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pixel
75 Screenshots
Shots
247
Projects
3
Likes
840
Tags
422
I Am Failure: Triforce
Jamming on my slides for One More Thing. I'm probably the furthest thing from a Zelda fanboy (I really want to like it but...) but this slide and the title o...
May 16, 2012
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Shaun Inman
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Self-Portrait of the B...
Containing His Laptop.
March 12, 2012
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Shaun Inman
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TLR OSX
I put this on yesterday and by the time I took it off this existed. My Mac Developer license lapsed (Horror Vacui 2 Mac sales didn't justify the cost of main...
January 27, 2012
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Shaun Inman
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Chunks Icons
Various sizes. Finally making some time to polish up the native port of my Ludum Dare game based on playtester suggestions and bug reports. Needed some time ...
November 19, 2011
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Shaun Inman
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Tall (Pixel) Type 5x15
This morning's pixel calisthenics. I really dig the geometric simplicity of Greg's WIP typeface. Some notes on my alts: I hung the bars of the E and F out ...
September 15, 2011
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Level 1
The very first screen I designed for The Last Rocket back in January. Some things that didn't make it: the warped background treatment, the foreground tilese...
July 25, 2011
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Shaun Inman
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Options
At least I was able to repurpose the button styles :)
July 16, 2011
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Shaun Inman
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Memory Gears
Abandoned inventory screen for the original collection mechanic in The Last Rocket. The idea was that each individual Memory Gear had a specific memory assoc...
July 16, 2011
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Shaun Inman
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Aliasing Lessons Learned
My notes (yes, sometimes I take 8-bit notes in Photoshop) from hand skewing and aliasing type for The Last Rocket logo. While less distracting here in shor...
April 01, 2011
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Shaun Inman
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Out(erspace)casts
Some enemy sprites that didn't make the cut—not because I think they're low quality, their presence and behaviors just didn't fit with the gameplay mechanics...
February 10, 2011
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Shaun Inman
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Evolution of the Noise...
From single grilled speaker to a stack of woofers to the diversified arrangement in the final icon. I was trying to keep the icon to 4 colors but it ended ...
December 19, 2010
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Shaun Inman
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Mini Vacui 2
It doesn't seem right to release the game without some sort of mention on Dribbble. Thanks for the all the feedback and encouragement along the way guys! (...
November 24, 2010
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Shaun Inman
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Switcher
November 12, 2010
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Shaun Inman
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iPhone 4, Vacui 2
You win this time iPhone. Continuing the tradition.
November 12, 2010
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Shaun Inman
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Finishing Touches
In space, no one can hear you chirp.
November 11, 2010
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Shaun Inman
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