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Visual Designer
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everyone /
iphone
Shaun Inman
/
tags
/
iphone
83 Screenshots
Shots
247
Projects
3
Likes
840
Tags
422
Mini Vacui 2
It doesn't seem right to release the game without some sort of mention on Dribbble. Thanks for the all the feedback and encouragement along the way guys! (...
November 24, 2010
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Shaun Inman
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iPhone 4, Vacui 2
You win this time iPhone. Continuing the tradition.
November 12, 2010
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Shaun Inman
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HUD Vacui 2
Tinkering with Horror Vacui 2 again. The original randomly selected your next card automatically. In 2 you'll have the option of using a slot reel to attempt...
August 17, 2010
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Shaun Inman
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Mapt 3
Finally starting work on the next version of the Mimeoverse level editor.
June 11, 2010
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Shaun Inman
Pro
16-bit Kiddo, Unnoosed
Is there a Mimeo in the house? (Also Dribbble hates my animated gives. What gifs?)
June 01, 2010
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3,299
Shaun Inman
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Animated Kiddo
I think the rope bundle makes this look less like a fatal noose and more like a devious diversion (he doesn't read so twitchy when there aren't four up).
June 01, 2010
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Shaun Inman
Pro
Dangling Kiddo
To distract Mimeo from reclaiming his stolen bits the Kleptopus King Kiddo-napped and bound the Good Samaritan Gaido's brood, dangling three in each level (r...
June 01, 2010
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Shaun Inman
Pro
Biterations
Still not satisfied with the bit sprite. Thinking of going back to (a smaller version of) the original rotating cube.
June 01, 2010
8
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1,895
Shaun Inman
Pro
Shiny Carts
Finally added animation to the cart sprites. Just a quick highlight, not too distracting. Not in love with the 2-bit Gameboy cart but I'll figure it out even...
May 18, 2010
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Shaun Inman
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Extinction
Fruit of yesterday's labor. Today!
April 29, 2010
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1,691
Shaun Inman
Pro
ELE
Support lasted most of the morning so I didn't get to the ice pillar until this afternoon. Also put together a bare bones game crit blog. (Shh, I'll properly...
April 27, 2010
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Shaun Inman
Pro
Vacui Inferno
Pushed the pixels of a tile-able pillar of flame for the Inferno ELE animation. Also revamped the HUD to make it easier to tell who's up and who's winning at...
April 26, 2010
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Shaun Inman
Pro
Galactic Nursery
Took a break from Mimeo to bang out some assets for a follow-up to Horror Vacui. Same core mechanic but I'm thinking different size and shape boards, saving ...
April 26, 2010
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Shaun Inman
Pro
Icons
Trying to work out the icon requirements of a universal app. Using different text on each one to make sure that the right version shows up in the right place.
April 09, 2010
6
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3,299
Shaun Inman
Pro
Homeboys
Just about done with this one. Tomorrow: production. Unless I wake up with an urge to add the music player widget back in. That's a special super deformed ...
April 06, 2010
40
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3,983
Shaun Inman
Pro
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