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Senior Designer
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everyone /
4up
Shaun Inman
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4up
10 Screenshots
Shots
247
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3
Likes
840
Tags
422
Dangling Kiddo
To distract Mimeo from reclaiming his stolen bits the Kleptopus King Kiddo-napped and bound the Good Samaritan Gaido's brood, dangling three in each level (r...
June 01, 2010
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Shaun Inman
Pro
4-up Underground
Easing back into things with the underground tileset, parallax and assets. There's a 1-way wooden platform, stackable stones, a tar pit and a moving girder. ...
March 23, 2010
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Shaun Inman
Pro
Glyde Again
Fixed the contrast issues in the 8-bit Glyde and added some highlights to the 8- and 16-bit Mimeos which does double duty increasing contrast and suggesting ...
February 26, 2010
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Shaun Inman
Pro
Glyde
Glyde is brown to further differentiate him from Gaido. Redrew the Glyde Mimeo sprite to match.
February 26, 2010
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Shaun Inman
Pro
Narwhelp
The source of the Narwhelp Hoodie.
February 25, 2010
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Shaun Inman
Pro
Resolution Blocks
First stab at the new resolution blocks. Originally I thought resolution switching would be additive; blocks would only be added while moving up a resolution...
February 25, 2010
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Shaun Inman
Pro
Hoodies: Fashionable a...
2- and 4-bit Mimeo totally look like Max from Where the Wild Things Are—something I am perfectly comfortable with. Not a bad haul for before lunch. Too bad...
February 11, 2010
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Shaun Inman
Pro
Revised Woods (All Res...
Feeling winded and I still have at least 7 more types of levels to create assets for. I haven't even started the overworld graphics yet *weeps*
February 08, 2010
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Shaun Inman
Pro
Mimeo Warhol Ensemble
Sometimes I stage cells from the completed sprites (like you might action figures on a physical desk) to keep my enthusiasm up when the scope of this project...
January 19, 2010
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Shaun Inman
Pro
4up
Just finished the 16-bit idle pose (finally figured out a forward-facing design that I'm happy with) and decided to revisit the previous sprites with the new...
December 20, 2009
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Shaun Inman
Pro
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