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Senior Product Designer
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orange
Dave Shea
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tags
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19 Screenshots
Shots
74
Projects
2
Likes
161
Tags
255
Buckets
2
Booth Final
And the final product, up close and personal at GDC. Even with just three days to pull it together, I'm still a little annoyed I flubbed the gaps between th...
October 08, 2010
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Dave Shea
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Booth Preview
Standing in for the stellar Mr. Glass whilst he toured Asia, lately I've been handling some of the print work he had been doing for Joyent. Full trade show ...
September 28, 2010
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Dave Shea
Pro
What Does
Slide deck time. I'm attempting a theme with various Processing sketch output PNGs. Falling back on my old standby Caecilia for the subtitles here, but the 5...
September 21, 2010
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Dave Shea
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TheRemix
Spent an hour in the park last night ramping up the remix of older sketches. Here's a result combining three of them: there are about a hundred bezier curv...
July 29, 2010
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Dave Shea
Pro
And Blur
Easier than I thought. Figured out what I was doing wrong and realized I could layer multiple marbles at multiple blur levels, creating a pseudo DOF-effect. ...
July 26, 2010
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Dave Shea
Pro
Murakami?
I've been adapting an older favourite sketch of mine to give myself the capability to do a bit of remixing. Haven't quite figured out how to gaussian blur th...
July 26, 2010
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Dave Shea
Pro
Clarity II
Believe it or not, this shot and the previous one are from the same basic Processing sketch as the rebound. The differences are just adjustments in the param...
June 03, 2010
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Dave Shea
Pro
Wordpress Sub-nav
I spent a much bigger chunk of my day than I had anticipated getting a reliable third-level nav component built in Wordpress. Either the third-level wouldn't...
May 27, 2010
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Dave Shea
Pro
Tech Diagram
One more pre-launch sneak peek. Figured I'm safe not obscuring the client at this point. This illustration is a basic Flash animation sans Flash; it's all j...
May 18, 2010
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Dave Shea
Pro
Imminent
Here's a sneak peek of something the talented Mr. Glass and I have been cooking up over the past few months. This has been a gem of a collaborative project. ...
May 17, 2010
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Dave Shea
Pro
Shape Distortion III
And here's where we've ended up. I added a texture layer that feeds from a pool of random textures images I've culled from various places. Amazing what just ...
May 10, 2010
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Dave Shea
Pro
Shape Distortion II
Taking the previous sketch further, I spent a bit of plane time today adding some new shapes and working on different types of distortion / combining multipl...
May 07, 2010
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Dave Shea
Pro
Shape Distortion
Kind of a three-in-one shot here. I threw together this Processing sketch today to start moving away from geometric shapes toward something a little more org...
May 03, 2010
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Dave Shea
Pro
Course Correction
Long story short, now I'm pulling bits and pieces out of my previous shot, using what I can, and merging the rest with another designer's work.
January 14, 2010
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Dave Shea
Pro
Koopa
NES characters make for great test data.
October 27, 2009
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Dave Shea
Pro
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