This is our Node Knockout 3 entry this year. Here are my designs from start to finish. With all hack-a-thons, its hard to get the UI/UX finished. But we tried.
My original flow, as I drew for the team in explaining how I felt the process should go. It later simplified to 1 screen and one tap/click before you play.
Everything drawn in Photoshop other than the "Sad Raptor" who was drawn in Illustrator. This is a mock up of the board. The actual holes will be randomized each time the board is drawn.