Treasure Quest UI 05

August 24, 2011

Another quick shot of an inventory screen from the forthcoming Treasure Quest facebook game... All vector, irregular lines, overlaps, pseudo-grids and a MESS of info and visual bitties. Not our usual "serious" type gig, so it was fun to...

Treasure Quest UI 04

August 22, 2011

A taste of a UI project we're working on for a forthcoming RPG-ish Facebook game... Fun little challenge, as the whole deal needed to be 100% vector! Anyways, still some placeholder bits in here, (see: Zelda Rupees!) as well as some in-p...

Treasure Quest UI 03

August 22, 2011

A taste of a UI project we're working on for a forthcoming RPG-ish Facebook game... Fun little challenge, as the whole deal needed to be 100% vector! Anyways, still some placeholder bits in here, (see: Zelda Rupees!) as well as some in-p...

Treasure Quest UI 02

August 22, 2011

A taste of a UI project we're working on for a forthcoming RPG-ish Facebook game... Fun little challenge, as the whole deal needed to be 100% vector! Anyways, still some placeholder bits in here, (see: Zelda Rupees!) as well as some in-p...

Treasure Quest UI 01

August 22, 2011

A taste of a UI project we're working on for a forthcoming RPG-ish Facebook game... Fun little challenge, as the whole deal needed to be 100% vector! Anyways, still some placeholder bits in here, (see: Zelda Rupees!) as well as some in-p...

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