Andreas Ubbe Dall / Activity
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Soccer "Ball" Icon
2 days ago
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Added Tiny Popover [iPad] to the Clean UI bucket.
3 days ago
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Tiny Popover [iPad]
3 days ago
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xenius infographics
4 days ago
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Commented on
Layer Style Diet
5 days ago
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Layer Style Diet
5 days ago
Tor Løvskogen Bollingmo
commented
6 days ago
Anyway, this discussion is clearly pissing people off
When a discussion on design methodology pisses people off, it shows their true colors. Dribbble needs more of this.
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Layer Style Diet
5 days ago
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Pat Dryburgh
commented
6 days ago
You really blew my comment out of proportion, you've somehow gone from me not putting pencil to paper, to having no consideration on strategy, target audience, content, deliverables or schedule?
Here is where the confusion lies, I believe. Not once did I mention pencil and paper. That came from you.
The conversation stemmed from a comment from @Visual Idiot: "Most people (myself included) just start off with the drop shadows, gradients, noise patterns, and go for an "enhanced web-2.0-style" look, without any prior thought to the stylistic choices they're making."
His solution was to start instead with flat colours and typography. An aesthetic I myself enjoy immensely, but my argument was that the whole design process does not start with selecting a style. It begins much, much sooner.
Tell me, how does a sketch differentiate from a rough mockup in photoshop, in terms of ideas? If anything, it's a more detailed and realistic presentation of what could be.
Again, you are putting words in my mouth. Show me where I suggested anything should happen as a sketch. Where did I even mention using a pencil or paper?
The design process begins much, much sooner. It starts by defining the problem.
Because I like to jump into photoshop does not mean that I don't have a strategy in place, nor does it bewilder my thoughts on the target audience (really not sure how you came to that one), or effect any of the other wild assumptions you made. It's a process i've been using for years, you're just too naive to think that someone can work differently.
I came to this assumption based on your very words. In response to my saying a professional designer does not start in Photoshop, you said "Actually, I do." In which layer do you define the strategy and target audience?
Then why are you even debating my workflow?
I'm debating because debate breeds knowledge. I'm debating because the vast majority of what is posted on this site is surface-level fluff, high-fives and ego-boosting. I had hoped an intelligent, respectful conversation could happen in a community where thoughtful, intelligent people are said to inhabit.
I suppose I was mistaken.
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Layer Style Diet
5 days ago
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Pat Dryburgh
commented
6 days ago
I find it much easier to dive in and get my hands dirty. Now, does that make me unprofessional, because my methods are against what you deem professional?So, literally no time is given to consider strategy, information architecture, content, target audience, etc.? It doesn't matter that the solution requires 4 paragraphs of copy, you're going to make a text box that's only 300×60px? It's of no concern to you the context for which you're designing, whether it's a mobile application or a desktop marketing site? You'll figure all of that out as you push pixels around on a screen.
According to your answer, you spend no time up front planning how you will approach the problem you're facing. You create no list of deliverables, set no schedule for when tasks should be complete, and/or have no plan in place for connecting with developers or engineers should what you design need to be developed. I fail to see how any project can be successful without this work completed in advance.
Or am I forgetting that everything you say goes, being that you're a 'full time user experience designer', also, not to forget that you freelance too.The only reason I mentioned this was to counter @Visual Idiot's claim that client work is banal, not to somehow give my argument weight over anyone else's.
I have never, and will never, claim to be the only one who knows what's right. In fact, the only thing I know for certain in life is that most of what I believe is wrong. I am learning, just as everyone else on this site.
In fact, I have learned from @Visual Idiot's previous work, and respect much of what he does (his work is often also very entertaining. Just this morning I literally laughed out loud at his "Just Use jQuery" site).
Design is an art form, no matter what anyone says. Everyone has different styles and methods to produce their work. Whichever method works for you doesn't make you or anyone anymore professional than the next person, or give you the right to state otherwise.So then, design is absolutely void of criticism, introspection, and discussion? Because "design is an art form," anyone can do anything they want any way they wish? We should not hold ourselves to any set of standards, be they personal or communal? No need to set goals for a design if it is simply art. Everyone would be much happier then.
Edit: Forgive me for having to manually put your quotations in italics. It seems Dribbble no longer provides styling to blockquotes.
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Layer Style Diet
5 days ago
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Pat Dryburgh
commented
6 days ago
@Visual Idiot As someone who is working full time as a user experience designer at a startup, while maintaining 10-15 hours a week of freelance work because I love it, I couldn't disagree more than client work is "banal." Each client project stretches me.
I believe it's good to try new things regardless of whether it's a client project, personal project, or if you're working on a product. New problems require new solutions.
It speaks volumes that you "just start off with the drop shadows, gradients, noise patterns," etc. Where is the strategy? The wireframing? The information architecting? A professional designer doesn't start in Photoshop and run to the styles layer. He/she also doesn't jump into black text on white and scan through type choices.
I am all for expanding stylistic range, but only so it serves to solve the problem. But, a designer isn't worth anything if all they can provide is surface-level style. A lack of substance won't make a minimal style any more effective than the glossiest of gloss.
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Layer Style Diet
5 days ago
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Pat Dryburgh
commented
6 days ago
A commitment like this only serves the designer who designs to trend, rather than to the needs of the client/the solution to the problem. Just as an abundance of gradients, shadows, or textures can be problematic, so too can a thoughtless commitment to a standard that may or may not serve to actually solve the problem.
A designer will think through these issues problem by problem. A professional would never commit to a particular style without understanding the client, the problem to be solved, and the user for whom we are solving the problem.
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Silverback Logo concept
5 days ago
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Autosuggest
7 days ago
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Michiel de Graaf
commented
8 days ago
Needs a bit more contrast in my opinion.
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Svetlana Shokhanova
commented
8 days ago
wrong perspective
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Commented on
Carabi + Co
8 days ago
Very nicely done.
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Carabi + Co
8 days ago
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Animation for upcoming app
8 days ago
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Learn Icon
8 days ago
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Pair's new homepage
11 days ago


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